Skills & Card Draft System
Complete skill database for all 35 heroes
Master the card draft loop that defines Wittle Defender combat. Learn pool mechanics, chain cards, evolution timing, and rune optimization.
Card Pool Math â Team Size Matters
3
Heroes
25 draws
36-card pool
XP: 1.8x
Optimal
4
Heroes
28 draws
48-card pool
XP: 2.0x
Balanced
5
Heroes
30 draws
60-card pool
XP: Diluted
Bad
Card Draft Basics
Your team shares one card pool. Fewer heroes = more concentrated draws = stronger upgrades.
3 heroes: 25 draws / 36-card pool. 4 heroes: 28 draws / 48-card pool. 5 heroes: 30 draws / 60-card pool.
3 heroes = 1.8x XP, 4 heroes = 2.0x, 5 heroes = higher but diluted. 3-hero draft is optimal for advanced content.
Card Types
Triggered skills with cooldowns. Each hero has unique actives that define their playstyle.
Always-on effects. Often define a hero's true power (e.g., PD's crit buff, SR's ATK-stack).
Blue/purple cards that only appear after 3 upgrade cards for a hero. Higher draw weight than gray cards.
Invisible in the pool â only appear after drawing a specific prerequisite card. Not labeled; learned through experience.
Advanced Mechanics
Having two heroes with active link skills both adds their cards to the pool, diluting your primary DPS draws.
Use rerolls early to find evolution cards OR save for when all 3 options are bad. Don't waste rerolls on mediocre picks.
3-hero teams (25 draws / 36 cards) give the best concentrated power. 5-hero teams (30 draws / 60 cards) dilute upgrades.
You level up the SLOT, not the hero. Gear stays on the slot when heroes swap. No wasted EXP if you change heroes.
All Heroes â Tap for Full Skills
Starlight Weaver
Peace Keeper
Void Witch
Monkey King
Levin Archangel
Panda Brewmaster
Northern Tyrant
Phoenix Dancer
Valkyrie
Windborne Ranger
Frost Lich
Archon Armor
Fabled Lyra
Scarlet Reaper
Cheffy
Ice Queen
Fiery Vanguard
Robot
Polar Captain
Sword Saint
Night Baron
God Ruler Odin
Blazing Archer
Swordmaster
Thunder Pharaoh
Ice Demon
Demon Spawn
Demon Hunter
Cat Assassin
Ice Mage
Seraph
High Priest
Fire Mage
Ice Witch
Fire Witch
Drakaina
Rune Slot Reference
Higher rarity = more starting substats (max 4). Farm Runic Plains daily.
| Slot | Stat Type | Options |
|---|---|---|
| Slot 1 | Fixed: ATK | â |
| Slot 2 | Fixed: DEF | â |
| Slot 3 | Fixed: HP | â |
| Slot 4 | Variable | ATK%, CRIT Rate, CRIT DMG, SPD |
| Slot 5 | Variable | ATK%, HP%, Element DMG, SPD |
| Slot 6 | Variable | ATK%, HP%, Element DMG, PEN |
Rune upgrade cost (Sublime, full 1-15): 25,990 Runic Dust + 775,000 Gold total.
Key Skill Rules from the KB
- âĸ Slot leveling: You level the SLOT, not the hero. Gear stays on the slot. No wasted EXP.
- âĸ Don't use Quick Equip. It prioritizes raw stats, not role-appropriate stats. Equip manually.
- âĸ Defense stats are useless. 92% DEF â 2% damage reduction. Build ATK/CRIT DMG/Element DMG.
- âĸ 3x speed bug: 3x speed deals LESS damage than 1x on bosses. Use 1x for boss phases.
- âĸ 3-hero draft = best for advanced content.
- âĸ Frontline fillers in Boss Challenge should wear WEAKEST gear so they die fast, concentrating heals on core 3.
Need skill priority for your specific heroes?
âĻ Ask WAI